
Event Name: Predator League India 2026
Registrations: 16th August – 30th August 2026
Online Qualifiers: 1st September – 9th September 2026
LAN Final: 11th October 2026
Region: India Only. [All players are required to reside in India. Each team must consist of a minimum of three Indian citizens. A maximum of two import players will be permitted, but should be legally
residing in India.]
The Dota 2 tournament is a 5v5 competition played on PC.
The prize pool for the tournament is INR 6,50,000, with the prize split as below:
India has 2 slots in the Asia Pacific Predator League 2026 — both the Champion and Runner-up will qualify.
All the registered teams will compete in Double Elimination format where top 2 teams will qualify for the Lan Finals.
Top 2 teams Qualified from the Phase 1 will play BO3 Finals to be the Champion of Acer Predator League India 2026.. Both the champion and the runner-up will qualify for the Asia-Pacific Predator League 2026, with the champion receiving the higher seeding.
Use the following settings to set up your custom match/lobby.
Default Servers: The server matchup will be only on Singapore Server.
All matches will be played using Custom Lobby with only the tournament organiser to be allowed to enter the observer slot.
A total of 5 minutes of technical pause time will be allocated to each team. However, it is important to note that during a technical pause, teams are not permitted to engage in discussions or strategizing.
Each match will have a maximum pause time of 10 minutes. If both teams have utilized their allocated technical pauses, the match will resume without further delay, regardless of the situation.
Only acceptable reasons to pause the game are as follows:
Any pause made before a team fight will be considered a tactical pause.
Tournament Referees have the right to identify and assess if the pause made is either Technical or Tactical pause.
Penalties will be enforced in any case that a participant is utilizing the tactical pause.
Before the start of any game, the team captain, coach, or manager is responsible for ensuring that all participating players are satisfied with their settings, equipment, and all other game related conditions that may affect their performance.
Players can pause the match at any time but must inform the Tournament Referee immediately by typing in the chat after the pause to identify the reason. If the participants did not state any reason for the pause, the team will receive sanctions.
Information Abuse
Communication during matches with people not involved is strictly forbidden, same for use from external sources (e.g., streams, betting sites, live trackers).
Punishment for Cheating
The result(s) of the match(es) in question will be voided. The player will be disqualified, forfeit his prize money, and will be banned from all the current and future competitions.
Each team will be required to send the player pictures. The specification of the player pictures needed will be provided through a separate PPT. Failing to provide player pictures before the start of the season could lead to the team forfeiting their slot.
Any player participating for the tournament can be called for a live interview or a pre-recorded interview. If the player fails to be present at the required time, 1% of the team’s prize money will be deducted as penalty per such instance.
It is the team owner/manager/captain’s responsibility to make sure the players needed for the interview must be present at the assigned time. In case of any emergency, owner/manager/captains must inform Acer India well in advance.
All players of the team must be present in the lobby at least 15 minutes prior to the match start timing.
Failing to do so will lead to 1% of the team’s prize money deducted as penalty per such instance.
If a Team has a coach, then that coach may be present for every Match lobby in which the Team participates in India Predator League 2026.
Discord ID and the Player ID of the coach is to be provided before the teams first match starts and it cannot be changed for the entire tournament.
Only Tournament Officials, official broadcasters, anyone authorised by Acer India and the registered players + coaches of that particular match are allowed to be inside the lobby.
Players and Coaches are bound to use our Voice channels on discord/TeamSpeak Coaches are supposed to be in the same voice channel and remain muted after the agent selection phase finishes. They can only unmute themselves during the tactical timeout, and after the game ends.
If the Players are unable to join the VC within the given time period coaches shall not be allowed in the Match Lobby and their assigned VC in discord/TeamSpeak.
If the coach does not join the voice channel, he will not be allowed to join the lobby.
An admin will be in your team VC during the match in discord/TeamSpeak.
Coaches are only allowed to communicate with players during the Draft.
The prize money for each team will be cleared within 60 days after the completion of the tournament.
Note: All prize money is subject to Tax Deducted at Source (TDS) as per prevailing income tax regulations. A deduction of 31.2% will be applied to the total prize amount before disbursement.
Each team is required to report with their playing lineup on discord 15 minutes prior to their reporting time.
Each team is allowed a maximum of 5 mins of break between 2 maps.
It should be remembered that it is always the Tournament Organizer that has the last call, and that decisions that are not specifically supported or detailed in this rulebook or even go against this rulebook may be taken in extreme cases to preserve fair play and sportsmanship.
All decisions regarding the interpretation of these rules from the Tournament Organizer will be final.
Rule changes may be amended, modified or supplemented by Tournament Organizers from time to time, to ensure fair play and the integrity of the tournament.
Acer India reserves the right to change, modify, or adapt all rules as deemed appropriate in order to uphold and maintain a spirit of overall fairness and good sportsmanship.
Last Update : 25 Aug 2025.
Event Name: Predator League India 2026
Registrations: 16th August – 30th August 2026
Online Qualifiers: 1st September – 5th September 2026
Online Playoffs: 6th September – 9th September 2026
LAN Final: 11th October 2026
Region: India Only. [All players are required to reside in India. Each team must consist of a minimum of three Indian citizens. A maximum of two import players will be permitted, but should be legally
residing in India.]
The Valorant tournament is a 5v5 competition played on PC.
The prize pool for the tournament is INR 6,50,000, with the prize split as below:
India has 2 slots in the Asia Pacific Predator League 2026 — one will be awarded through invitation, and the other reserved for the champion of the Acer Predator League India Qualifiers.
All the registered teams will compete in Single Elimination format where top 16 teams will qualify for the Phase 2.
Top 8 teams qualified from Phase 1 complete in Double Elimination Format where top 2 will qualify for the Lan Finals.
The top two teams from Phase 2 will face off in a Best-of-Three (BO3) Finals to determine the
Champion of the Acer Predator League India 2026.
The winning team will also advance to the Asia Pacific Predator League 2026.
Use the following settings to set up your custom match/lobby.
Default Servers: The server matchup will be only on Mumbai Server.
All matches will be played using Custom Games (Tournament Mode) with only the tournament organiser to be allowed to enter the observer slot.
If a player disconnects from the game other than direct game malfunctions (client crash, servers crash, etc) the team will get a maximum of 10 mins of pause time.
If the player is not able to reconnect in the given time, then the map will continue 4 v 5.
All disconnection claims will be handled on a case-by-case basis, meaning not all outcomes will result in the same outcome.
All games must be played with the most up to date version of the game.
In any sudden patch update, participants will have 15 minutes to review the recent update.
New Agents
New Agents will be automatically restricted for two weeks from their release on the Competitive queue. Example: Agent A was released on February 5, so Agent A will become eligible to be used in all Matches on February 19.
New Maps
New Maps will be automatically restricted for four weeks from their release on live queue. Example: Map A was released on February 5, so Map A will become eligible to be used in all Matches on March 5.
A protest is for problems that affect the match outcome; a protest may even be filed during a match for things like incorrect server settings and other related issues.
Protests are generally discussed after the end of a game or series. If the protest happens during the middle of a series, then the issue must be brought up immediately to the tournament administration before the start of the next game. Any protests that may alter the result of a series must be brought immediately.
The parties involved must be able to state their case about the issue.
Each team may have up to two representatives to discuss the match protest. Depending on the severity of the situation, tournament administration may allow more people from each side to provide additional perspective.
A Game of Record (“GOR”) refers to a game where all ten players have loaded, and which has progressed to a point of meaningful interaction between opposing teams. Once a game attains GOR status, the period ends in which incidental restarts may be permitted, and a game will be considered “official” from that point onward. Game restarts will be allowed only under limited conditions and with a new agent selected.
Examples of conditions which establish GOR:
Game Remake
Game restart or remakes will only be done at the discretion of the Tournament Referees. Game restart will only be acceptable with these following reasons:
If a remake is required before the establishment of the “Game of Record”, the match will undergo a lobby remake with the same map and agents picked by the players.
It is the responsibility of any team member, particularly the team captain, to save their team’s statistics or scoreboard after each round.
If a player clicks on “Leave Match” from the Menu no rehosts request will be accepted and the game will continue with existing players.
Tournament Organizers may perform a Round Rollback feature within the game when a bug or any error is made during an existing match.
Round Rollback may only be applied for the matches created by the Tournament Organizers.
Software/Hardware Cheating, Scripting not allowed and will be punishable by instant disqualification.
Any use of software that could be considered cheating is strictly forbidden. The Tournament Organizer reserves the right to specify what is considered a cheat.
The use of scripts and or third-party tools is prohibited. Whenever more than one command is issued with a single bind, it is considered illegitimate.
Information Abuse
Communication during matches with people not involved is strictly forbidden, same for use from external sources (e.g., streams, betting sites, live trackers).
Punishment for Cheating
The result(s) of the match(es) in question will be voided. The player will be disqualified, forfeit his prize money, and will be banned from all competitions.
Once the priority team has been determined, the team captains of both teams, together with the Tournament Referee, will undergo Map Veto or Map Selection Process.
-Team A bans a map
-
* Any changes for the map pool due to game patch updates will be informed to the teams prior to their game.
The team qualifying directly to the Grand Finals through the Upper Bracket will be
granted a veto advantage
Each team will be required to send the player pictures. The specification of the player pictures needed will be provided through a separate PPT. Failing to provide player pictures before the start of the season could lead to the team forfeiting their slot.
Any player participating for the tournament can be called for a live interview or a pre-recorded interview. If the player fails to be present at the required time, 1% of the team’s prize money will be deducted as penalty per such instance.
It is the team owner/manager/captain’s responsibility to make sure the players needed for the interview must be present at the assigned time. In case of any emergency, owner/manager/captains must inform Acer India well in advance.
Each team captain must be present 30 minutes prior to the match start timing for the map veto process. Failing to do so will lead to 1% of the team’s prize money deducted as penalty per such instance.
All players of the team must be present in the lobby at least 15 minutes prior to the match start timing.
Failing to do so will lead to 1% of the team’s prize money deducted as penalty per such instance.
If a Team has a coach, then that coach may be present for every Match lobby in which the Team participates in India Predator League 2026.
Discord ID and the Player ID of the coach is to be provided before the teams first match starts and it cannot be changed for the entire tournament.
Only Tournament Officials, official broadcasters, anyone authorised by Acer India and the registered players + coaches of that particular match are allowed to be inside the lobby.
Players and Coaches are bound to use our Voice channels on discord/TeamSpeak Coaches are supposed to be in the same voice channel and remain muted after the agent selection phase finishes. They can only unmute themselves during the tactical timeout, and after the game ends.
After the Veto, a maximum of 30 minutes of time period shall be provided for all the players and the coaches to join their prerequisite VC in discord/TeamSpeak.
If the Players are unable to join the VC within the given time period coaches shall not be allowed in the Match Lobby and their assigned VC in discord/TeamSpeak.
If the coach does not join the voice channel, he will not be allowed to join the lobby.
If the coach unmutes himself anytime apart from during the tactical timeout, he will not be allowed to join the lobby and the voice channel for the rest of the tournament.
Coaches are forbidden to speak during a technical pause.
An admin will be in your team VC during the match in discord/TeamSpeak.
Coaches are only allowed to communicate with players during the Agent and Map selection process for each Match, tactical timeouts of any team and half-times.
The prize money for each team will be cleared within 60 days after the completion of the tournament.
Note: All prize money is subject to Tax Deducted at Source (TDS) as per prevailing income tax regulations. A deduction of 31.2% will be applied to the total prize amount before disbursement.
Each team is required to report with their playing lineup on discord 30 minutes prior to the game time.
Map veto will be carried out on mapban.gg for all the games.
Each team is allowed a maximum of 5 mins of break between 2 maps.
It should be remembered that it is always the Tournament Organizer that has the last call, and that decisions that are not specifically supported or detailed in this rulebook or even go against this rulebook may be taken in extreme cases to preserve fair play and sportsmanship.
All decisions regarding the interpretation of these rules from the Tournament Organizer will be final.
Rule changes may be amended, modified or supplemented by Tournament Organizers from time to time, to ensure fair play and the integrity of the tournament.
Acer India reserves the right to change, modify, or adapt all rules as deemed appropriate in order to uphold and maintain a spirit of overall fairness and good sportsmanship.
Last Update : 26 Aug 2025